Animations

Here you can find animations that I have made. The car has been animated and controlled entirely in 3ds max - without use of any external tools or plugins. Simulation is done by reactor. To operate the car more easily I have written very simple max script called MadMax - currently in version 1.7. It is nothing more than a bunch of sliders gathered in one place. No physics or animation are in this script while I am not a programmer (I regret that truly).
The newest movie is at the bottom.

Reactor 3d car animation

The first try - no control at all - car is going straith nly because of the hollowe in the road.


The second try - no control at all except taht the car is guided with two invisible walls along the road.


The third try - again car is guided with two invisible walls along the road. Music by me :]


The fourth try - This time car is controlled - throttle and steering but without MadMax - so I didn't do too much maneuvers. Rendered With FinalRender - but without anitaliasing to speed up render time.


The fifth try - This time car is controlled totally with MadMax - But the car was jumping like grasshopper while it wasn't going.


The sixth try - Car is controlled totally with MadMax - Stil jumping issue not solved, but the track was longer :]


And here my most recent animation - The X-Course - here in better quality than on youtube so you could see every detail :] Rendered with mental ray :]. I post it in bigger resolution, but it needs editing.

This is currently avaiable only on youtube:


This is my concept car - on a turntable :]
A preparation for rendering a room. More advanced results have red border.
Not yet finished but render settings are almost there.
Test rendering.
A test render of room - 3ds max.
My room - made with 3ds max a few years ago.
Vizualization fo south elevation of Architecture Department in Gliwice, Poland. Lightwave and Photoshop.
Low poly destroyed warehouse made for game.
Some face - testing Zbrush3 in modeling. Used tablet.
Another face - testing Zbrush3 in modeling. Used tablet.
More advanced model - testing Zbrush3 in modeling. Used tablet.
Yet more advanced model, not finished - testing Zbrush3 in modeling. Used tablet.
Model made and rendered with sketchup. Prizon design made for game.